Courses  

Re-run: The virtual creatures of Karl Sims

  • Goal was to generate both the body and the brains of simple creatures

  • Fitness was determined through specific tasks, such as swimming, walking or jumping

  • The virtual creatures could not learn

  • All aspects were artificial: their brain, their body, and their environment

Previous slide Next slide Back to first slide View graphic version


University of AmsterdamUniversity of Amsterdam
Department of Psychology
Page last modified: 2001-12-12. Validate html.
Copyright © 2000-2007 neuroMod Group. Send us Feedback!